You'll have it available the next time you create a project.īut, really, find out first why the default Copy Local machinery isn't working for you. Create a new class library project, change the setting and use File Export Template to create the template. You can create your own project template with that setting already preset. You'd have to replace the Build Output Path setting to, say. ![]() Try playing both MKVs with your media player. Then try making the audio stream you wish to have as default one the first audio stream (MKVMergeGUI will let you re-order the streams). What you ask for is certainly possible, the IDE just doesn't make it easy because it wasn't designed to assume this was necessary at all. You may want to use MKVMergeGUI to remux a single MKV while changing the default audio stream. You didn't leave enough bread-crumbs in your question to judge whether that's the real problem. The workaround for that is to explicitly copy the dependency in a post-build event. Pretty uncommon, you'd for example have to use Reflection in your code to load assemblies (Assembly.Load() and friends). There are a few ways that this can go wrong and MSBuild cannot figure out that such a dependency actually exists. So after the build is complete, the bin\Debug directory won't just have your console mode project's EXE file but also all the DLLs it needs to execute properly. After starting DVDFab Blu-ray Ripper choose the Ripper module first, change the interface language and choose an output directory through the inverted triangle in the upper-right corner > Common Settings. And it is smart enough to also look at the dependencies of those class libraries and copy them as well. ![]() When you build your project, MSBuild will automatically copy the assemblies from their respective bin\Debug directory into the bin\Debug directory of your console mode app, thanks to that Copy Local setting. Those references will have the Copy Local property set to True. You used Project Add Reference to add references to other projects in the solution so you can use the class libraries that those projects generate in your console mode app. An EXE project, like your console mode app. One of the projects in your solution is marked as the Startup project, shown in bold in the Solution Explorer window.
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